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The Cars of Forza Horizon

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The Cars of Forza Horizon Empty The Cars of Forza Horizon

Post by BiggLou55 Thu Oct 25, 2012 2:36 pm

I use the MyFoza.net site to reference the cars and rims in FM4, and they already have the FH content there... Great Site! Very Happy

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Post by Red Sniper 213 Thu Oct 25, 2012 3:52 pm

A fully upgraded Aventador (even without the upgraded cams) has 10.0 for all of the stats.
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Post by BiggLou55 Thu Oct 25, 2012 4:11 pm

Nice.... I'm liking the updated PI system in FH so far...

What I am hoping is now that there is a more Arcadish version of Foza (horizon) that Turn10 will move FM5 more in the realm of sim racer over splitting the middle!
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Post by Vlagra DUH Mon Oct 29, 2012 10:05 am

They should have wayyyyyy more cars in FH then there is. I'm disappointed in the selection honestly. There's like 1/5th of the amount of cars in this game then the amount of cars in real life. And I hate how they make it feel like an underground racing scene were everything is legit and open to the public, anyone and everyone. Yet to even compete with the other racers you can only drive a damn Ferrari, Bugatti or some outrageous car. What happen to muscling up a supra or 1997 rx7 and go tearing up asses.

Def disappointed with the whole car "scene".
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Post by Markve91 Mon Oct 29, 2012 10:45 am

Yeah I think them hyping it up about the game being all "car culture-y" and stuff was just funny. Most of us don't go to car meets and cruise around in our ferraris and lambos. And most of us wouldn't willingly smash them up to win a race.

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Post by BiggLou55 Mon Oct 29, 2012 11:28 am

OK guys.... It's an Open World Racer... My issue is they hyped it as an Open World Racer with Forza Physics... While there is an FM4 feel, it's still VERY arcade-ish. I'm blasting through corners on dirt roads, sideways in a S-Class E92 M3.... If it were FM4 physics, then I should be spinning like a top.

It makes me think though... Is it FH or is it FM4? I've always thought that FM4 was a bit too sensitive to spinning. Take the ZR1 Rival on Indy and the Viper Rival on Top Gear... I doubt the real-world variants are that difficult to control even with the nannies turned off.. On the flip-side, it shouldn't be as easy as it is in FH... 230 MPH in any car weaving in and out of traffic will most likely end in death...

My point here is that FH is not a Racing Sim. It's an arcade open world racer with more advanced simulated dynamics. You can buy and build up a Supra to race in upper classes... It's really your choice what you run (depending on the race restrictions of course)....

As far as car selection goes, it is a bit weak... FM4 was two discs and 671 cars (including DLC, Expansion and Unicorns).... FH has 1 disc and 154 cars (including DLC and Unicorns) so far... Of course there are a lot of crappy cars in FM4 that I will never drive (unless I have to for career, rival or series race), but there are a few of those crappy cars that made it to FH... I think they could have given us two discs and a lot more cars. Not the plethora of FM4 (we don't need the the race only cars since all cars in FH should be street legal), but the majority of the street cars (and DLC cars) from FM4. Where's my E46 M3?????? How can you have an Open World Racing game without one of the most iconic sports cars of the last 20 years??????

Hell... They could have allowed us to use our FM4 garage... Truly "link" FM4 and FH in more than just Vinyls (which is cool BTW)... Would it give the FM4 players an advantage over the FH only players? Yep, but that's OK by me... They are using the same models, parts, graphics, etc... I'm pretty sure they could have just done a direct translation between the two games. The only caveat would be not allowing certain cars with certain upgrades not available in FH (like drivetrain converted cars)... It could be a two-way thing too... Cars that you have in FH but not in FM4, would then be in your garage in FM4...

Anyway.... I'm looking at FH for what it is... It's an open world driving game in the forza universe. I am having fun with it, but I do have to say the progression is going VERY fast! 8 of 9 barn finds, 216 of 216 roads traveled, 100 of 100 discount signs obliterated, two street race sites conquered, ranked #1 in popularity, on my last showcase event, and I'm almost done with my purple wrist band... Once I beat Darius, I'll finish up all of the races, knock out the PR events, and then all that's left is multiplayer...

I do have to say that I really like Multiplayer... I'd like to try some more P2P, Street and Circuit races and try and work out some official FH club races/events... King and Infected are lots of fun as well, but Cat-n-Mouse SUCKS compared to FM4. It's nearly impossible to spin and pin, so it kinda makes Cat-n-Mouse more frustrating than fun.... Free roam is a blast, and we need to schedule time to complete the more difficult ones... We just need to remember to stick together when doing them, and just be patient!
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Post by nubrocket Mon Oct 29, 2012 11:34 am

BiggLou55 wrote:
Anyway.... I'm looking at FH for what it is... It's an open world driving game in the forza universe. I am having fun with it, but I do have to say the progression is going VERY fast! 8 of 9 barn finds, 216 of 216 roads traveled, 100 of 100 discount signs obliterated, two street race sites conquered, ranked #1 in popularity, on my last showcase event, and I'm almost done with my purple wrist band... Once I beat Darius, I'll finish up all of the races, knock out the PR events, and then all that's left is multiplayer...

This. I've been wondering myself what is going to happen with the single player stuff is over with for me. Thinking, thinking.
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Post by Red Sniper 213 Mon Oct 29, 2012 12:07 pm

Viagra DUH wrote:They should have wayyyyyy more cars in FH then there is. I'm disappointed in the selection honestly. There's like 1/5th of the amount of cars in this game then the amount of cars in real life. And I hate how they make it feel like an underground racing scene were everything is legit and open to the public, anyone and everyone. Yet to even compete with the other racers you can only drive a damn Ferrari, Bugatti or some outrageous car. What happen to muscling up a supra or 1997 rx7 and go tearing up asses.

Def disappointed with the whole car "scene".

Just think though. Games like Need for Speed and TDU don't have this many cars. Or customization (EA is one big idiot for signing with Criterion and getting rid of it). Forza now is the king of both open world and track racing.
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Post by Vlagra DUH Mon Oct 29, 2012 12:35 pm

I was just hoping they would have took more of the need for speed approach, we're there is no PI and I could build up a 1996 Jetta and run it against a Ferrari or Lamborghini, and obviously get beat in a straight line but fly through a corner like you could in the older arcade racers. They just don't make em like that anymore. And I'm pretty sure free roam is the funnest thing in the world.
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Post by Markve91 Mon Oct 29, 2012 12:46 pm

Yeah it's really just an open world racer with better "arcadey" physics than games of old. For me once single player is done I'll probably dip into the multiplayer for a bit, but I don't see myself doing too much of this. I'd rather just race online with you guys.

But it's been fun using crazy cars for the single player events. Just yesterday I finished the S class Aston martin event against the guy using the one-77. I used the db5 with the one-77 engine in it and it was hilariously fast!
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